Post by Jasyn on Apr 2, 2008 14:57:28 GMT -5
Your character's full name: Sarim Blackheart
Age: 37
Species: wolverine
Gender: Male
Allegiance: Evil
Appearance:
Age: 37
Species: wolverine
Gender: Male
Allegiance: Evil
Appearance:
Sarim is a nasty creature, with an extremely intimidating size. He is as tall as the badger lords of yore and now, and just as heavily muscled. Coarse, dark brown fur lays across pale skin, grotesquely marred by multiple slashes. A line of pale cream covers his two amber eyes, and curves down below his yellow-stained teeth filled snout. His nose is black, but with spottings of light brown and cream that follow the same pattern on his face. Two long lines of a lighter brown extend from his nose, and curve down over his arms, down his sides, and over his heavy tail. His claws are wicked sharp and a shade of off-white mixed with yellow.Belongings:
His clothing of choice is rather odd. A homespun tunic of storm-gray rests over his shoulders and travels below his knees. The sleeves go down to his wrist, and are very wide. A belt of black adderskin hugs his waist tightly, and another belt of white adderskin hugs the tunic below the black one. A deep brown jerkin, same shade as the stripes on his face-to-tail, covers the tunic and has a deep 'V' collar. Over that, he has another black belt, this time of sharkskin, over the jerkin. Over that he has a heavy cloak of a darker brown that is usually pushed off his left shoulder and onto his right. The hood is usually resting on his back, unless he knows that there is a bad storm brewing.The clasp is a simple two-piece affair of onyx and is usually found on the left side.
His weapon of choice is highly interesting to say the least. A modification of the first weapon he ever used, a rusty old spike, his weapon is a five pronged, iron club. Six seperate rods have been melted together, and the outer five bend outward where the middle one ends. Each rod end(except for the middle one) ends in a hooked spike. The middle spike extends lower than the other five, and the bit has been wrapped in rough sharkskin with a long loop. It takes advantage of his merciless nature and granite muscles.Job or Position:
RoguePersonality:
Cruel, but also cowardly. Yes, he is a yellow-bellied coward. Surprising for a beast his size, but it's thanks to his upbringing. Sarim always looks out for number 1, and he can't understand those who would step in the path of a flying dagger, voluntarily, to save someone else. Even if that said beast was an almost complete stranger. He thinks that they are fools to throw away their lives so easily. Sarim also is, as I have already said, cruel. He would torture a foebeast just because it pleases him. In fact, he thinks the younger, the better. He is a true monster of morals, but he doesn't care all that much what others think of him. If someone were to point his faults out to him, he would just laugh and run said beast through. He is very cryophobic though. He is deathly terrified of snow and ice, as well as cold in general. That is why he won't generally get in the water, or even touch it unless it is either hot or lukewarm. He is also claustrophobic. Kind of understandable with a beastie his size.He is cruelly imaginative, and he can come up with hundreds of thousands of ways to torture a beast that he's seen for the first time.History and Background Information:
Sarim was bred north, extreme north. His home was the wide expanse of the ice cap, but he hated his home. It was too cold, but he wouldn't gain his fear of all things white untill a while later, when his father; a sick beast in body and soul; started locking him in small chests, and throwing it out into the snow. The chests were mouldy and filled with rotten holes. So, for hours on end Sarim would watch the cold northern blizzard run by while he lay helpless whithin his small prison. His sister, a very kind-hearted beast despite her parents, would run out there when she found her father come back from his 'father-son excursions' without the son. She grew sharp-eyed from the efforts of findind Sarim, and she would break open the chest and start a fire for Sarim to thaw by. Thanks to his heavy coat, he was never in any real danger from an hour or two whithin the cold tomb, but he grew fearful of the times he was stuffed into captivity. Finally, he snapped when his father killed his wife and daughter in a fit of paranoia and hallucinations. He would have killed Sarim as well, but the wolverine had grabbed a spike from an old ruin some ways east of their patchy hut, and he stabbed his father through the gut. Horrified at the charnel house that was his former home, Sarim ran for his life. Two days later, he stumbled upon a port, a rarity in the northern expanse. He traded passage for heavy labor, and so left the cold plains, never to look back.Any other details:
His ship took him south, deep south. Sarim marvled in the warmth that the sun bestowed upon the forests he finally got off on, and he decided to stay. He made his way deep into the wild jungle, and encountered a very tough neighborhood. A tribe of rag-tag beasts. The social ladder of their community promised that he would never ascend to it's lofty heights, but ascend he did. Sarim bullied those smaller than he, and there were smaller, weaker beasts abundant. When he found a position he liked, he started his tyrannical attacks upon the younglings. One of them, Markimm, he enjoyed most of all. Markimm gave him a challenge. When he had had enough of the small tribe, he left his second home. Moving a bit more north, but never enough north to encounter the days of could of his home, he encountered Mossflower. Sensing a new territory for prey, Sarim began gaining a reputation of a merciless bandit on the dusty roads. He was to soon find, that one bit of prey was too much...
He is being chased by Markimm, but he has no knowledge of it as of yet.